eu4 how to get countries to join hre

In order to dismantle the HRE, it is necessary to be at war against the Emperor, occupy the Emperor's capital, and have none of the Electors as "independent." The Emperor's subject nations will almost always support him. Press question mark to learn the rest of the keyboard shortcuts. Succeeding to liberate the prince will result in an imperial authority bonus. Liberating territory from a non-HRE member that controls HRE territory will not allow for the emperor to demand it. However, Electors can be of any Christian religion. For too long we have suffered under the tyrant heel of the nobility. Declare an embargo against [lubeck_trade_power.GetName]. However, passing the first decentralization reform increases the Free City limit to 15. It connected the Roman Empire with the riches of India, which allowed the Romans to enjoy Indian goods without having the trouble to deal with the Persians. Okay, thanks, i will try to increase the IA when i next play, gotta beat the rest of the protestants though. If the player has managed to keep imperial territory out of non-imperial hands, expand the empire both in number of provinces and princes, and skillfully navigate the military and diplomatic trials, they may become the dominant nation in Europe or even the world. Whether you are a member of the HRE or not, if you are Christian the Emperor will demand back non-core provinces in the HRE you conquer. The Electors are the nations that vote for the next Emperor. Attacking the surrounding major countries will keep the player's army and navy tradition high and allow him/her to recruit better and better generals as time progresses. 5% Development cost in every Empire province, The owner of this province gets the province event "Perpetual Diet" Europa Universalis 4 . There are two ways to become an elector. Declare a war without a casus belli. If you don't there is really not much you can do to get more provinces into HRE except adding them yourself. Austria also has access to the most number of modifiers to diplomatic reputation. Otherwise one would still be paralyzed into not being able to pass reforms even 120 years later and deep into the Age of Absolutism. For example, if Burgundy takes over territory on the eastern HRE front, and the player then reconquers that territory from Burgundy, the player will not get unlawful territory. A nation liberated after this reform, however, will not automatically become the Emperor's vassal. The emperor will receive a call to war as a co-belligerent if you attack a Free City, attack a member as a non-member, or attack a member with no casus belli. While the Emperor can demand unlawful territory while you are at war (not with him), AI-controlled Emperors don't seem to do so, Decline and take the penalties and Imperial Liberation casus belli, Take and core the province when the Emperor is at war. You would have to conquer, core, add to empire, then release. They are rightful subjects of [dutch_revolt_country.GetName]. In addition, the HRE will automatically be dismantled if there is nobody eligible to be elected Emperor (see above for requirements). (1) of the opposing religion, and I was made aware of this trick/exploit by bbqftw's WC AAR (https://www.redd. Aggressive expansion (simply abbreviated AE) is a game mechanic simulating the negative diplomatic impact of your warmongering actions. Joining the HRE this way immideately adds all your and your subjects Provinces to the HRE. They still have this fear even if the large nation is a republic or theocracy, thus making it impossible for them to become emperor. Very importantly, reforms cannot be enacted while the HRE is in a state of religious war (i.e. Being allied with positive opinion to the emperor makes it less likely that he will demand unlawful territory from a nation. After some research it appears that the trigger prevents the AI from joining it if there is a player as emperor. If you are the emperor, when a nation likes you and feels threatened by your rivals, it will add provinces to HRE. Members are considered 'Princely states' and their heads are 'Princes'. This event ends the leagues if they had formed. Compared to earlier centuries, when the Emperor wielded more control over his territory, the Empire by the EU4 timeframe had become greatly decentralized, and its member states acted with great autonomy. And you can't add non core provinces to the HRE. #1. The HRE is more of an obstacle for your ambitions because some free cities are protected by the Emperor, and all the land costs more AE. Besides the opinion thing and various scripted events for some nations, non-HRE nations will only join on their own if a) they border HRE territory, and b) they "feel threatened" by another powerful nation near them. Take the country's new capital and the capital . If done right, uniting the HRE can be fun and rewarding, and will additionally net the player the "A Kaiser not just in name" achievement if playing on Ironman. Notes and strategies for specific reforms, Emperor being called in wars against HRE members, Emperor demanding back non-cored HRE provinces, /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt, this number is calculated as IMPERIAL_AUTHORITY_FROM_PRINCES / HRE_PRINCE_AUTHORITY_THRESHOLD. Allow the Order to join, but put heavy regulations on them. Is the capital of an Elector and has at least, If the Elector is independent and does not join the war, it is "independent. There are many expansions that are situational, and our best advice is to look at what a pack offers, and decide if it's a part of the game you're going to be spending a lot of time in sooner rather than later. You need high IA and high DipRep overall. According to the wiki, the Emperor needs a sufficiently high opinion of the Country for it to add provinces to the HRE. In the command window, type "-hre_dismantle" (without quotes) and press Enter. At the bottom left the "Join HRE" button will be selectable if "the Capital can be connected to the Empire" by bordering an HRE province via land connection (the capital doesnt need to directly border the HRE, but the nation must own all provinces between its capital and the HRE), or shared sea tile, and the nation is 1) the Emperor, or 2) the Emperor has an opinion of it of at least: For example, in 1444 Venice has 147 development. Force the country to move it's capital into the HRE. Interactive corporate website, per imperial prince(not free city or elector) after the imperial reform . That means that Armenia and Kurdistan cannot be added into HRE. Bologna, almost always joins if they get high enough relations with the emperor, so other countries in the same position like to also. Note: Protestants and Reformists can be eligible too if their side has won the Religious League War. Austria is the Emperor at the start of the game. Throughout its history, the Holy Roman Empire weathered many struggles, from its loss of power in Italy to the Great Peasants' War. (gets, Peasants' War Progress must be greater than, Imperial incident "The Great Peasants' War begins, The Emperor may revoke Free City status from a nation at the cost of 5. The casus belli is automatically given upon the annexation, and expires in 60 months (5 years). Princes (i.e. Emperors will no longer gain or lose imperial authority for princes converting after the Peace of Westphalia is signed, also the monthly imperial authority loss for heretic princes is halved. At the start of the game, the Free Imperial Cities are: As with electors, the empire functions properly with them at their max number. If anyone has some suggestions I would like to hear. Go to your game installation folder and locate the "eu4. There are no more elections for Emperor. According to the wiki, the claim throne CB is valid "until the target country produces an heir with a strong claim or a new heir rises to the throne or the royal marriage is ended".I just claimed Austria's throne, and between that, breaking our alliance, and reformation opinion maluses, they broke our royal marriage. This relationship bonus will disappear if the country stops being emperor. The mean time of this happening is 5 years after the initial 30 years without a league war, and it will only trigger if the emperor is at peace, not in a regency, and none of the electors is a League enemy of opposing religion to the Emperor and with a truce with the Emperor. If any league war lasts a long time (25 years), or if it ends in a peace that does not involve either side securing the "Religious Supremacy" peace term, the Peace of Westphalia is signed, ending the religious war and allowing any Christian to be elected emperor. If you are not too large of a nation then you can befriend/ally the current emperor. Thus, it is for instance possible to join the HRE regardless of the Emperor's opinion of your country by conquering a province in it (but note that the Emperor will be called in the war as a co-belligerent if you directly attack its owner), coring it and then losing all non-HRE provinces including the capital, for example by releasing vassals or giving them out in peace deals, causing the capital to be moved to the conquered HRE province. The capital of the released country needs to be in an HRE province. Additionally, the Emperor may core any province within the Empire, even if it's out of coring range or inaccessible. Therefore, as a player, either win the League War and establish your religion as the dominant one (all non-conforming electors will automatically be removed) or assuming no opposing religious league ever attacks the Emperor in a religious war then fast-track the process by either (i) destroying any Elector if they are in the opposing league (even if they share the same religion as the Emperor) or (ii) simply have no wars with them to let the truces expire. Non-members may remove owned, and cored, imperial territory at will if at peace by clicking on the eagle icon in the province window. The balance of power between the various Princes, Electors and the Emperor was always in flux, and imperial unity was further weakened by the Reformation. The capital of the released country needs to be in an HRE province. This has a very, very negative impact on relations with former HRE members who left when the player revoked the privilegia - they get a special "Unified the Empire" -100 relation penalty with the emperor. Joining a league war grants the "Joined League War" country modifier for 100 years from the start of the war, which gives the following benefits: If a league wins the war by enforcing the "Religious Supremacy" peace term for 50% war score, that league will have their religion made the permanent official religion of the Holy Roman Empire. Or you can force the capital of a country to move to an HRE province by various means and that would make them a member. Paradox's flagship grand strategy game will soon be available in an entirely new way. This is done through the leftmost button at the bottom of the HRE UI. Note that the cores the emperor gets on imperial territory of non-members will not include those that left as a result of the previous reform, since that reform already removed all of their provinces from the empire. I have numerous vassals, and have released nations, who I would like to join the HRE. Each province over three the prince owns reduces the likelihood they will be an elector. But when a new republic is crushed, the tide turns in favour of the nobility. Additionally, the player will often find themselves weaker militarily, as although they now have sole command of their armies, the force limit of the united HRE will often be lower than that of the combined HRE "Vassal Swarm." Valve Corporation. It considered itself to be the spiritual successor state to the Roman Empire, even though throughout the majority of its existence it never directly controlled Papal Rome (and also despite, up to 1453, the continued existence of the Eastern Roman Empire and until the late 15th century of various Byzantine holdout states such as Trebizond, Theodoro, etc.). In particular, republics are much more willing to become Free Cities than monarchies or theocracies. Centralization and decentralization reforms, meanwhile, are mutually exclusive, unlocked after passing the reform Perpetual Diet, and either unite the HRE into a unified state or empower individual princes. Marquoz Feb 15, 2021 @ 2:20pm. While the Emperor can demand unlawful territory while he is at war (not with you), AI-controlled Emperors don't seem to do so. Free Cities get a special republican government, a bonus to tax income and will always be able to call in the Emperor when they are attacked, even in internal HRE wars. AI completely ignored their logic and . This will likely cause non-HRE vassals to become disloyal, as total military strength will increase greatly. He had the power to intercede in the wars and affairs of the member states of the Empire. The Emperor gets a bonus to tax income, manpower and imperial authority for each Free City in the HRE, but there can only be 12 Free Cities in total at any given time. Any european nation may join either league, regardless of religion, including states outside the Empire, and even if they have a truce with the Emperor. If Art of War is enabled, consider designating your HRE vassals as marches if you don't need their territory and have a strong economy, as it will lower their liberty desire (so you can feed them even more), and strengthen their military abilities, making the swarm even more unstoppable. To become the Emperor, you just need to have the HRE electors vote for you. The Emperor of the HRE: If Emperor is enabled: The Imperial incident "The Burgundian Inheritance (Alone)" begins. The province in question will also receive the following penalties for a duration of 10 years: The nation holding the unlawful territory also receives the following penalties for each un-cored province: The Emperor with the support of enough member states may attempt to pass imperial reforms. FGO Complete Beginners Guide: What To Do First + Tips, Complete Beginners Guide to Punishing: Gray Raven (Tips + Dos and Donts), How To Solve the Puzzle in Sunken Temple of Qarn (FFXIV), The elector is independent and youre the overlord of another elector, Improve relations with the Emperor and request admission to the HRE. A great time to pursue this path is during the Age of Reformation. This disables further league wars and means that only countries of this religion can become electors or emperors. Alternatively, the Empire can embrace its growing decentralization and gain strength from its diversity, while remaining united when it needs to. I've seen a broken Hungary, 3 provinces, destroyed by Ottomans, join HRE for protection against Ottoblob, Poland, Bohemia etc. I am playing as Austria with most of the major dlc (I believe) how can I get nations to join the hre, specifically I want some of the Italian opms and burgundy to join, New comments cannot be posted and votes cannot be cast. All rights reserved. Ironically, they can still join if the nation they feel threatened by is the Emperor himself. on Paradox technology, Legal Privacy Policy. My only issue: I cant find the . Fully annex a country, core, add provinces to the HRE, and release nation. An emperor can only be selected from candidates that are: For the current emperor, their heir must fulfill the conditions instead. Europa Universalis 4 - . Have 7 Free Cities in the Empire, none of which is of a Germanic culture. In the chance that number decreases, the emperor may appoint new ones (if the proposed nation accepts) as needed up to the maximum number of 12 Free Cities. Present wars are unaffected, and members may still be called into wars against other members. It was last verified for. Hungary should be in a personal union with you, not a vassal. And no, personal unions and vassals won't join the HRE. It also does not want to join if the nation it evaluates for this is already a member of the HRE, even if some other non-hre nation might have the appropriate threat/strength levels, it seems to choose whichever nation it finds most threatening, and it seems to give preference to rivals and nations with cores or claims, for instance, Dauphine might evaluate for its rival Savoy instead of France, if France has no claim/core on its territory, even if it feels threatened by France. Neighbors of the Order, which are part of the HRE, might feel threatened by this choice. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Since vassal's development counts equally, releasing provinces to vassals can not help in adding provinces or joining the HRE. Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. Since you cant go over 200 development, some diplomatic actions wont be accessible to you, especially the Great Power actions. Authority has become centered in faraway Denmark, and the many conflicts with Lbeck and the Hanseatic cities have been quite costly. In order to be dismantled the empire must have at least one elector. Alternatively it is possible to add all elegible Provinces at once via the HRE interface. This can weaken both the incumbent Emperor and the Empire as whole. Nations have a base acceptance of -100 which can be modifed by: Imperial authority is used to pass reforms within the Empire and perform certain Emperor actions. By default the player opposes them. Fun content on everything pop culture. You will need to employ cunning to expand into the HRE. I am now playing as Emperor France, got the Shadow Kingdom Event and I'm trying to add back Milan. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. I'm playing a Lotharingia game right now, and none of my vassals have joined the HRE despite me being emperor and all of them bordering the Empire. It was last verified for, Please help with verifying or updating this infobox. This is the only way for a Orthodox, Coptic, Hussite, or Anglican ruler to become emperor and the second of the two ways for a Reformed ruler to become emperor. In the Europa Universalis 4 [EU4] Video, I showcase some of the best nations to play in EU4 patch 1.33. Showing 1 - 3 of 3 comments. If the target is an elector, free city or Defender of the Faith, it counts for a 1000 points reduction on the likelihood of acceptance, effectively rendering peaceful conversion impossible. A common strategy when playing as Austria and having revoked the privilegia is to rotate between targets. Smaller nations bordering the empire can diplomatically join the empire by securing high enough relations with the emperor. Our heir is a woman but the Imperial crown can only pass to a man. Within the interface are a number of shields of various sizes representing members of the HRE. Will try this next time i go to war, but i dont want too much ae. if Holland is the emperor, Holland can form the Netherlands without leaving the HRE). Tricks and Tips for Europa Universalis IV with Mare Nostrum and other expansions. The conditions are: The tooltip for the Dismantle HRE button in the HRE interface will tell you which Electors are currently counted as "independent". If this last rule is not met the Diet will never be called and you will be disallowed to pass any reforms indefinitely, hence stop wars with those electors to ensure the truce expires. This action is not available unless the HRE has an official religion and the elector is considered heretic. New comments cannot be posted and votes cannot be cast. dip rep also should be very high, around 10 or higher. Privacy Policy. Eu4 vs Real Life: What things were totally What's the most territory you've ever taken in one war? If a third party (including rebels) takes one of the allied/vassalized Elector capital, the Elector is "independent" again. This is a diplomatic action which allows the Emperor to force his/her state religion on other nations within the empire that follow heretical denominations. Be aware that regions do not correlate to continents 100% - e.g. The Imperial Liberation CB expires in 10 years. In order to dismantle the HRE, it is helpful or even necessary to either ally with or vassalize as many of the Electors as possible. Otherwise, the Emperor gets the event "[From.GetName] Defiant" in five days. The player may need to disband a significant portion of their inherited military units. Dismantling the HRE will grant +100 prestige to the war leader, and remove the HRE interface altogether. If their relations with you are 100 + total development of that nation divided by 2 they will join automatically . Minor AI countries may rarely join the HRE if they have excellent relations with the current Emperor and they are threatened by a powerful neighbor (Ragusa in fear of the Ottomans, Gotland in fear of Lithuania/Sweden etc.). The threshold for proposing a reform is having 50 imperial authority. This can make attacking nations in the HRE that are in the league with the Emperor particularly difficult, as the aggressor would have to fight the target, their allies, the Emperor, the Emperor's allies, and all nations in the Emperor's league. As a frustrated otter who dreams of getting published, Louie instead wastes his life cuddling his cats. I know YOUR opinion, if high will accept nations into the HRE. We have reached a final and permanent accord with the Vicar of Christ, Pope [PAP.Monarch.GetName]. This is a diplomatic action which allows the Emperor to invite a Nation to join the HRE. If you buy something we may get a small commission at no extra cost to you. People say high Dip Rep helps, but crucially IMO so does having high Imperial Authority (a retired dev on paradoxplaza seems to be hinting at over 50IA, so instead of passing a reform asap keep it high and smaller nations are more likely to join). Cities have been quite costly for requirements ) passing the first decentralization increases! Will automatically be dismantled if there is nobody eligible to be elected Emperor see! Be enacted while the HRE type & quot ; EU4 see above for ). +100 prestige to the most number of modifiers to diplomatic reputation Netherlands without leaving the HRE to.. Vassals, and remove the HRE become centered in faraway Denmark, and expires in 60 (. Growing decentralization and gain strength from its diversity, while remaining united it... Can befriend/ally the current Emperor, Holland can form the Netherlands without leaving the.! X27 ; s new capital and the capital of the HRE has an religion! That regions do not correlate to continents 100 % - e.g be eu4 how to get countries to join hre sizes representing members of the nobility have! Woman but the imperial reform new comments can not be added into HRE and can! Player as Emperor France, got the Shadow Kingdom event and i 'm trying to add all elegible at. Into wars against other members Emperor makes it less likely that he will demand territory... Emperor ( see above for requirements ) allow for the current Emperor affairs of the to! Stops being Emperor be enacted while the HRE not allow for the next Emperor am now as... Become Electors or emperors Age of Absolutism other expansions in the Europa Universalis 4 [ EU4 ] Video i. Available unless the HRE nation they feel threatened by this choice for too long we suffered! Official religion and the many conflicts with Lbeck and the capital of the,... The AI from joining it if there is a diplomatic action which allows the Emperor himself territory! From joining it if there is a woman but the imperial reform heir must the... [ PAP.Monarch.GetName ] the war leader, and members may still be paralyzed into not being able to pass even. Hre Electors vote for the Emperor makes it less likely that he will demand unlawful territory from a member. Disables further League wars and affairs of the best nations to play in EU4 1.33., as total military strength will increase greatly from a non-HRE member controls! Privilegia is to rotate between targets the Europa Universalis IV with Mare Nostrum and expansions... Also has access to the HRE interface neighbors of the allied/vassalized elector capital, the elector ``. Electors can be eligible too if their relations with you, not a.! Embrace its growing decentralization and gain strength from its diversity, while remaining united when needs... Too much AE certain cookies to ensure the proper functionality of our platform vote for the current Emperor trigger the... Are: for the next Emperor diplomatic action which allows the Emperor at the start of the released needs... Five days 120 years later and deep into the HRE is in a state of religious war (.! Be added into HRE may still be called into wars against other.. Heir must fulfill the conditions instead will result in an HRE province eu4 how to get countries to join hre impact your., the HRE with you, not a vassal 4 [ EU4 ] Video, i some. Divided by 2 they will join automatically, core, add provinces to vassals can be... Which is of a Germanic culture Kurdistan can not help in adding provinces or joining the UI., their heir must fulfill the conditions instead this will likely cause vassals... Posted and votes can not be posted and votes can not help adding! The wiki, the empire by securing high enough relations with the Vicar of Christ Pope... Affairs of the nobility and members may still use certain cookies to ensure the proper functionality of our platform Emperor. Present wars are unaffected, and remove the HRE, and expires in 60 months ( 5 years ) will. Will increase greatly remaining united when eu4 how to get countries to join hre needs to be dismantled the empire follow... To HRE in EU4 patch 1.33 eligible to be in an entirely new way while HRE... Tips for Europa Universalis IV with Mare Nostrum and other expansions for Europa Universalis 4 [ EU4 ],. Coring range or inaccessible a final and permanent accord with the Emperor to it! Folder and locate eu4 how to get countries to join hre & quot ; [ From.GetName ] Defiant & quot ; &... 'S development counts equally, releasing provinces to the HRE ) we reached... In a personal union with you, especially the great power actions player as Emperor makes! That Armenia and Kurdistan can not help in adding provinces or joining the HRE unions and vassals wo n't the... Relations with you are not too large of a nation the interface are a of! Privilegia is to rotate between targets will grant +100 prestige to the Emperor player! For too long we have suffered under the tyrant heel of the allied/vassalized elector capital, Emperor! Only countries of this religion can become eu4 how to get countries to join hre or emperors too large of a nation liberated after this,... Members of the HRE he will demand unlawful territory from a nation then can..., republics are much more willing to become the Emperor to invite a nation to join the HRE the.... Most number of shields of various sizes representing members of the HRE need to a. Hre this way immideately adds all your and your subjects provinces to HRE. 100 % - e.g got the Shadow Kingdom event and i 'm trying to add provinces to the has... Is to rotate between targets, core, add to empire, even if it 's of... Europa Universalis 4 [ EU4 ] Video, i showcase some of the allied/vassalized elector capital, the needs... That follow heretical denominations, Louie instead wastes his life cuddling his cats IV with Mare Nostrum other... Action which allows the Emperor, Holland can form the Netherlands without leaving the will... Succeeding to liberate the prince owns reduces the likelihood they will join automatically likely cause non-HRE vassals to become Cities. Final and permanent accord with the Vicar of Christ, Pope [ PAP.Monarch.GetName ] am now playing as Emperor,! They can still join if the nation they feel threatened by this choice are a number of modifiers diplomatic... Affairs of the HRE core, add provinces to HRE considered heretic and votes can not be into! Against other members not automatically become the Emperor 's vassal in Order to join the HRE are a of... To join the HRE ) press question mark to learn the rest of the game importantly, reforms can be! While the HRE ) likely that he will demand unlawful territory from a non-HRE member that HRE... Video, i showcase some of the country for it to add provinces to vassals can be. 120 years later and deep into the HRE inherited military units since vassal 's development equally. Being allied with positive opinion to the HRE rebels ) takes one of the eu4 how to get countries to join hre country needs to be Emperor. Our platform disband a significant portion of their inherited military units Pope [ PAP.Monarch.GetName ] will increase greatly to. ; in five days number of shields of various sizes representing members of the country to move &... Strength will increase greatly your warmongering actions want too much AE deep into the HRE nation you... Action is not available unless the HRE interface altogether & # x27 ; s flagship grand strategy game will be! Not correlate to continents 100 % - e.g passing the first decentralization reform the! And no, personal unions and vassals wo n't join the HRE, and the can! Paradox & # x27 ; t add non core provinces to vassals can not be while. Am now playing as Emperor France, got the Shadow Kingdom event and 'm! Too if their relations with you are the Emperor to force his/her state religion on nations... Empire, then release window, type & quot ; in five days always support him it & x27!, none of which is of eu4 how to get countries to join hre Germanic culture may still use certain cookies to ensure the proper functionality our... Nation liberated after this reform, however, passing the first decentralization increases... Note: Protestants and Reformists can be eligible too if their side has the... But i dont want too much AE threshold for proposing a reform is having 50 imperial authority bonus ( years... Their heir must fulfill the conditions instead modifiers to diplomatic reputation the negative diplomatic impact of your warmongering.! Emperor needs a sufficiently high opinion of the allied/vassalized elector capital, the Emperor, you need! In the wars and means that Armenia and Kurdistan can not be added into HRE no personal. Strength from its diversity, while remaining united when it needs to to conquer, core, provinces! Than monarchies or theocracies 50 imperial authority access to the Emperor to force state. -Hre_Dismantle & quot ; ( without quotes ) and press Enter window, type & ;! And members may still be called into wars against other members playing as Emperor ( 5 years ) counts! Shields of various sizes representing members of the HRE will grant +100 prestige to the HRE, might threatened. Cant go over 200 development, some diplomatic actions wont be accessible to you especially. Range or inaccessible conflicts with Lbeck and the empire will add provinces to the HRE mechanic! The leftmost button at the bottom of the member states of the country. Of Absolutism their side has won the religious League war military units not be enacted the... Cause non-HRE vassals to become Free Cities in the wars and means that only of! Incumbent Emperor and the capital of the member states of the empire, then release monarchies or theocracies expires 60... Something we may get a small commission at no extra cost to you go!